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Kristin Siu
Kristin Siu
Mojang Studios, Microsoft Corporation
Verified email at gatech.edu - Homepage
Title
Cited by
Cited by
Year
Leveraging depth cameras and wearable pressure sensors for full-body kinematics and dynamics capture
P Zhang, K Siu, J Zhang, CK Liu, J Chai
ACM Transactions on Graphics (TOG) 33 (6), 1-14, 2014
702014
Collaboration versus competition: Design and evaluation of mechanics for games with a purpose.
K Siu, A Zook, MO Riedl
FDG 10, 14-22, 2014
502014
Reward systems in human computation games
K Siu, MO Riedl
Proceedings of the 2016 annual symposium on computer-human interaction in …, 2016
432016
Synthesis of concurrent object manipulation tasks
Y Bai, K Siu, CK Liu
ACM Transactions on Graphics (TOG) 31 (6), 1-9, 2012
362012
Evaluating singleplayer and multiplayer in human computation games
K Siu, M Guzdial, MO Riedl
Proceedings of the 12th International Conference on the Foundations of …, 2017
262017
A framework for exploring and evaluating mechanics in human computation games
K Siu, A Zook, MO Riedl
Proceedings of the 12th International Conference on the Foundations of …, 2017
162017
Program synthesis as a generative method
E Butler, K Siu, A Zook
Proceedings of the 12th International Conference on the Foundations of …, 2017
132017
A programming model for boss encounters in 2d action games
K Siu, E Butler, A Zook
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2016
132016
Contact Handling for Articulated Rigid Bodies Using LCP
J Tan, K Siu, CK Liu
Technical Report GIT-GVU-15-01-2. Georgia Institute of Technology, School of …, 2012
42012
Design and Evaluation of Intelligent Reward Structures in Human Computation Games
KA Siu
PhD diss., Georgia Institute of Technology, 2021
12021
The 13th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment
B Magerko, JC Bahamón, M Buro, R Damiano, J Mazeika, S Ontañón, ...
Ai Magazine 39 (2), 75-78, 2018
12018
Playable experiences at AIIDE 2016
A Zook, M Cook, E Butler, K Siu, M Guzdial, M Riedl, J Ryan, B Samuel, ...
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2016
12016
Sphere-Based Modeling, Skinning, and Animation of Characters
M Drinkwater, N Klein, K Siu, J Turgeson, J Rossignac
2010
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Articles 1–13