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Hongyi Xu
Hongyi Xu
Bytedance
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Title
Cited by
Cited by
Year
Ghum & ghuml: Generative 3d human shape and articulated pose models
H Xu, EG Bazavan, A Zanfir, WT Freeman, R Sukthankar, C Sminchisescu
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern …, 2020
3072020
H-nerf: Neural radiance fields for rendering and temporal reconstruction of humans in motion
H Xu, T Alldieck, C Sminchisescu
Advances in Neural Information Processing Systems 34, 14955-14966, 2021
1342021
Weakly supervised 3d human pose and shape reconstruction with normalizing flows
A Zanfir, EG Bazavan, H Xu, WT Freeman, R Sukthankar, C Sminchisescu
Computer Vision–ECCV 2020: 16th European Conference, Glasgow, UK, August 23 …, 2020
1332020
Interactive material design using model reduction
H Xu, Y Li, Y Chen, J Barbič
ACM Transactions on Graphics (TOG) 34 (2), 1-14, 2015
1102015
Nonlinear material design using principal stretches
H Xu, F Sin, Y Zhu, J Barbič
ACM Transactions on Graphics (TOG) 34 (4), 1-11, 2015
882015
imghum: Implicit generative models of 3d human shape and articulated pose
T Alldieck, H Xu, C Sminchisescu
Proceedings of the IEEE/CVF International Conference on Computer Vision …, 2021
872021
6-DoF haptic rendering using continuous collision detection between points and signed distance fields
H Xu, J Barbič
IEEE transactions on haptics 10 (2), 151-161, 2016
722016
Pose-space subspace dynamics
H Xu, J Barbič
ACM Transactions on Graphics (TOG) 35 (4), 1-14, 2016
662016
Avatargen: a 3d generative model for animatable human avatars
J Zhang, Z Jiang, D Yang, H Xu, Y Shi, G Song, Z Xu, X Wang, J Feng
European Conference on Computer Vision, 668-685, 2022
652022
Signed distance fields for polygon soup meshes
H Xu, J Barbič
Graphics Interface 2014, 35-41, 2020
552020
Implicit multibody penalty-baseddistributed contact
H Xu, Y Zhao, J Barbič
IEEE transactions on visualization and computer graphics 20 (9), 1266-1279, 2014
482014
Example-based damping design
H Xu, J Barbič
ACM Transactions on Graphics (TOG) 36 (4), 1-14, 2017
392017
Vibration-minimizing motion retargeting for robotic characters
S Hoshyari, H Xu, E Knoop, S Coros, M Bächer
ACM Transactions on Graphics (TOG) 38 (4), 1-14, 2019
382019
Panohead: Geometry-aware 3d full-head synthesis in 360deg
S An, H Xu, Y Shi, G Song, UY Ogras, L Luo
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern …, 2023
302023
Bend-it: design and fabrication of kinetic wire characters
H Xu, E Knoop, S Coros, M Bächer
ACM Transactions on Graphics (TOG) 37 (6), 1-15, 2018
282018
Trajectory optimization for physics-based reconstruction of 3d human pose from monocular video
E Gärtner, M Andriluka, H Xu, C Sminchisescu
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern …, 2022
252022
Enriching triangle mesh animations with physically based simulation
Y Li, H Xu, J Barbič
IEEE transactions on visualization and computer graphics 23 (10), 2301-2313, 2016
142016
Adaptive 6-DoF haptic contact stiffness using the gauss map
H Xu, J Barbič
IEEE Transactions on Haptics 9 (3), 323-332, 2016
132016
User‐guided lip correction for facial performance capture
D Dinev, T Beeler, D Bradley, M Bächer, H Xu, L Kavan
Computer Graphics Forum 37 (8), 93-101, 2018
122018
Continuous collision detection between points and signed distance fields
J Bender, C Duriez, F Jaillet, G Zachmann
Workshop on virtual reality interaction and physical simulation 8, 2014
112014
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