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Catherine N. Ball
Catherine N. Ball
Verified email at uga.edu
Title
Cited by
Cited by
Year
Points-Based Reward Systems in Gamification Impact Children’s Physical Activity Strategies and Psychological Needs
SJ Ahn, K Johnsen, C Ball
Health Education & Behavior 46 (3), 417-425, 2019
582019
Using virtual pets to increase fruit and vegetable consumption in children: A technology-assisted social cognitive theory approach
SJ Ahn, K Johnsen, J Moore, S Brown, M Biersmith, C Ball
Cyberpsychology, Behavior, and Social Networking 19 (2), 86-92, 2016
492016
An accessible platform for everyday educational virtual reality
C Ball, K Johnsen
2016 IEEE 2nd Workshop on Everyday Virtual Reality (WEVR), 26-31, 2016
212016
Effects of user physical fitness on performance in virtual reality
A Basu, C Ball, B Manning, K Johnsen
2016 IEEE Symposium on 3D User Interfaces (3DUI), 233-234, 2016
152016
Scaling the Virtual Fitness Buddy Ecosystem as a School-Based Physical Activity Intervention for Children
C Ball, E Novotny, SJ Ahn, L Hahn, MD Schmidt, SL Rathbun, K Johnsen
IEEE Computer Graphics and Applications 42 (1), 105-115, 2021
102021
Comparing Virtual Constraints and a Physical Stylus for Planar Writing and Drawing in Virtual Reality
B Bowers, AJ Tuttle, A Rukangu, A Franzluebbers, C Ball, K Johnsen
2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2021
72021
Design and Field Study of Motion-based Informal Learning Games for a Children’s Museum
C Ball, SJ Ahn, K Johnsen
2019 IEEE 5th Workshop on Everyday Virtual Reality (WEVR), 1-6, 2019
62019
Filtering world-in-miniature: visual analytics for immersive virtual experiences
C Ball, K Johnsen
Proceedings of the 5th Symposium on Spatial User Interaction, 156-156, 2017
22017
First-Person VR Design for Cardiac Anatomy Education
C Ball, K Johnsen
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Articles 1–9