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Jianyuan Min
Jianyuan Min
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Title
Cited by
Cited by
Year
Motion Graphs++: A Compact Generative Model for Semantic Motion Analysis and Synthesis
J Min, J Chai
238*
Interactive generation of human animation with deformable motion models
J Min, YL Chen, J Chai
ACM Transactions on Graphics (TOG) 29 (1), 1-12, 2009
1702009
Synthesis and editing of personalized stylistic human motion
J Min, H Liu, J Chai
Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics …, 2010
1132010
Robust realtime physics-based motion control for human grasping
W Zhao, J Zhang, J Min, J Chai
ACM Transactions on Graphics (TOG) 32 (6), 1-12, 2013
1052013
Physically valid statistical models for human motion generation
X Wei, J Min, J Chai
ACM Transactions on Graphics (TOG) 30 (3), 1-10, 2011
932011
Video-based hand manipulation capture through composite motion control
Y Wang, J Min, J Zhang, Y Liu, F Xu, Q Dai, J Chai
ACM Transactions on Graphics (TOG) 32 (4), 1-14, 2013
782013
Method of occlusion rendering using raycast and live depth
DG Molyneaux, FT Steinbrücker, Z Wu, X Wei, J Min, Y Zhang
US Patent 10,902,679, 2021
382021
Caching and updating of dense 3D reconstruction data
DG Molyneaux, FT Steinbrucker, Z Wu, X Wei, J Min, Y Zhang
US Patent 10,713,852, 2020
292020
Multi-stage block mesh simplification
DG Molyneaux, FT Steinbrücker, Z Wu, X Wei, J Min, Y Zhang
US Patent 10,937,246, 2021
242021
Caching and updating of dense 3D reconstruction data
DG Molyneaux, FT Steinbrücker, Z Wu, X Wei, J Min, Y Zhang
US Patent 11,321,924, 2022
182022
Viewpoint dependent brick selection for fast volumetric reconstruction
FT Steinbrücker, DG Molyneaux, Z Wu, X Wei, J Min, Y Zhang
US Patent 10,636,219, 2020
182020
Robust merge of 3D textured meshes
J Min, X Wei
US Patent 10,186,082, 2019
122019
Flexible registration of human motion data with parameterized motion models
YL Chen, J Min, J Chai
Proceedings of the 2009 symposium on Interactive 3D graphics and games, 183-190, 2009
92009
Viewpoint dependent brick selection for fast volumetric reconstruction
FT Steinbrücker, DG Molyneaux, Z Wu, X Wei, J Min, Y Zhang
US Patent App. 18/150,078, 2023
42023
Multi-stage block mesh simplification
DG Molyneaux, FT Steinbrücker, Z Wu, X Wei, J Min, Y Zhang
US Patent 11,263,820, 2022
32022
Robust merge of 3D textured meshes
J Min, X Wei
US Patent 10,726,623, 2020
32020
Viewpoint dependent brick selection for fast volumetric reconstruction
FT Steinbrücker, DG Molyneaux, Z Wu, X Wei, J Min, Y Zhang
US Patent 11,024,095, 2021
22021
Variable duration motion texture for human motion modeling
T Huang, F Li, S Zhan, J Min
PRICAI 2006: Trends in Artificial Intelligence: 9th Pacific Rim …, 2006
22006
Method of occlusion rendering using raycast and live depth
DG Molyneaux, FT Steinbrücker, Z Wu, X Wei, J Min, Y Zhang
US Patent 11,398,081, 2022
12022
Viewpoint dependent brick selection for fast volumetric reconstruction
FT Steinbrücker, DG Molyneaux, Z Wu, X Wei, J Min, Y Zhang
US Patent 11,580,705, 2023
2023
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