BrainQuest: The use of motivational design theories to create a cognitive training game supporting hot executive function SI Gray, J Robertson, A Manches, G Rajendran International Journal of Human-Computer Studies 127, 124-149, 2019 | 50 | 2019 |
Understanding the importance of context: A qualitative study of a location-based exergame to enhance school childrens physical activity J Robertson, R Jepson, A Macvean, SI Gray PloS one 11 (8), e0160927, 2016 | 39 | 2016 |
High-tech and tactile: Cognitive enrichment for zoo-housed gorillas FE Clark, SI Gray, P Bennett, LJ Mason, KV Burgess Frontiers in psychology 10, 1574, 2019 | 29 | 2019 |
The relationship between executive functions and computational thinking J Robertson, S Gray, M Toye, J Booth International Journal of Computer Science Education in Schools 3 (4), 35-49, 2020 | 28 | 2020 |
Gorilla Game Lab: Exploring Modularity, Tangibility and Playful Engagement in Cognitive Enrichment Design SI Gray, P Bennett, K Burgess, K Cater, F Clark Fifth International Conference on Animal-Computer Interaction, 2018 | 23 | 2018 |
BrainQuest: an active smart phone game to enhance executive function SI Gray, J Robertson, G Rajendran Proceedings of the 14th International Conference on Interaction Design and …, 2015 | 21 | 2015 |
Using Design Fiction to Explore the Ethics of VR ‘In the Wild’ DP Green, GP Schofield, J Hodge, M Rose, K Cater, C Bevan, SI Gray Proceedings of the 2019 ACM International Conference on Interactive …, 2019 | 9 | 2019 |
trove: A Digitally Enhanced Memory Box For Looked After And Adopted Children SI Gray, R Hahn, D Watson, K Cater, C Meineck, T Metcalfe IDC '19 Proceedings of the 18th International Conference on Interaction …, 2019 | 7 | 2019 |
Developing and evaluating the feasibility of an active training game for smart-phones as a tool for promoting executive function in children SI Gray The University of Edinburgh, 2017 | 7 | 2017 |
ZooDesign: methods for understanding and facilitating children’s education at zoos I Hirskyj-Douglas, S Gray, R Piitulainen Interaction Design and Children, 204-215, 2021 | 3 | 2021 |
Designing Games for Vision Screening: Lessons Learned from Observing Preschool Video Game Play SI Gray, S Campbell, K Cater, C Bevan, I Gilchrist Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in …, 2018 | 3 | 2018 |
Evaluating cognitive enrichment for zoo-housed gorillas using facial recognition O Brookes, S Gray, P Bennett, KV Burgess, FE Clark, E Roberts, ... Frontiers in Veterinary Science 9, 886720, 2022 | 2 | 2022 |
The Sugargotchi: An Embodied Digital Pet to Raise Children's Awareness of their Dental Health and Free Sugar Consumption SI Gray, T Metcalfe, K Cater, P Bennett, C Bevan Extended Abstracts of the 2020 Annual Symposium on Computer-Human …, 2020 | 2 | 2020 |
Towards a design for life: Redesigning for reminiscence with looked after children S Gray, R Hahn, K Cater, D Watson, K Williams, T Metcalfe, C Meineck Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems …, 2020 | 2 | 2020 |
BrainQuest: An Executive Function Training Tool S Gray Proceedings of the 14th International Conference on Interaction Design and …, 2014 | 2 | 2014 |
Space vision: developing a game for vision screening and home-based monitoring SI Gray, C Bevan, S Campbell, K Cater Proceedings of the ACM on Human-Computer Interaction 5 (CHI PLAY), 1-27, 2021 | 1 | 2021 |
Developing arts-based methods for exploring virtual reality technologies: A university–industry case study S Gray, C Bevan, K Cater, J Gildersleve, C Garland, O Langdon Research for All, 2021 | | 2021 |
BristolGorillas2020 O Brookes, F Clark, K Burgess, P Bennett, S Gray, S Gedman, S Ratnayak, ... University of Bristol, 2021 | | 2021 |
(2019). Trove: A digitally enhanced memory box for looked after and adopted children. In Proceedings of the 18th ACM International Conference on Interaction Design and Children … S Gray, R Hahn, K Cater, D Watson, C Meineck, T Metcalfe | | 2019 |