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Luciano Gamberini
Luciano Gamberini
Human Inspired Technology Research Centre (Director), University of Padua
Verified email at unipd.it - Homepage
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Cited by
Cited by
Year
Controlling memory impairment in elderly adults using virtual reality memory training: a randomized controlled pilot study
G Optale, C Urgesi, V Busato, S Marin, L Piron, K Priftis, L Gamberini, ...
Neurorehabilitation and neural repair 24 (4), 348-357, 2010
3372010
Cognition, technology and games for the elderly: An introduction to ELDERGAMES Project
L Gamberini, M Alcaniz, G Barresi, ME Fabregat-Cabrera, F Ibanez, ...
PsychNology Journal, 2006
2942006
Responding to a fire emergency in a virtual environment: different patterns of action for different situations.
L Gamberini, P Cottone, A Spagnolli, D Varotto, G Mantovani
Ergonomics 46 (8), 2003
1582003
Processing of peripersonal and extrapersonal space using tools: Evidence from visual line bisection in real and virtual environments
L Gamberini, B Seraglia, K Priftis
Neuropsychologia 46 (5), 1298-1304, 2008
1402008
Designing a willing-to-use-in-public hand gestural interaction technique for smart glasses
YT Hsieh, A Jylhä, V Orso, L Gamberini, G Jacucci
Proceedings of the 2016 CHI conference on human factors in computing systems …, 2016
1382016
A game a day keeps the doctor away: A short review of computer games in mental healthcare
L Gamberini, G Barresi, A Maier, F Scarpetta
Journal of CyberTherapy and Rehabilitation 1 (2), 127-145, 2008
1332008
Psychological response to an emergency in virtual reality: Effects of victim ethnicity and emergency type on helping behavior and navigation
L Gamberini, L Chittaro, A Spagnolli, C Carlesso
Computers in Human Behavior 48, 104-113, 2015
1272015
Immersed in media: Telepresence theory, measurement & technology
M Lombard, F Biocca, J Freeman, W IJsselsteijn, RJ Schaevitz
Springer, 2015
1272015
Measuring user acceptance of wearable symbiotic devices: validation study across application scenarios
A Spagnolli, E Guardigli, V Orso, A Varotto, L Gamberini
Symbiotic Interaction: Third International Workshop, Symbiotic 2014 …, 2014
1232014
Interacting via SMS: Practices of social closeness and reciprocation
A Spagnolli, L Gamberini
British journal of social psychology 46 (2), 343-364, 2007
1232007
Selective activation of the superior frontal gyrus in task-switching: an event-related fNIRS study
S Cutini, P Scatturin, E Menon, PS Bisiacchi, L Gamberini, M Zorzi, ...
Neuroimage 42 (2), 945-955, 2008
1222008
Virtual reality in telemedicine
G Riva, L Gamberini
Telemedicine Journal and e-Health 6 (3), 327-340, 2000
1212000
Eco-feedback on the go: Motivating energy awareness
A Spagnolli, N Corradi, L Gamberini, E Hoggan, G Jacucci, C Katzeff, ...
Computer 44 (5), 38-45, 2011
1202011
Human factors in cobot era: a review of modern production systems features
M Faccio, I Granata, A Menini, M Milanese, C Rossato, M Bottin, R Minto, ...
Journal of Intelligent Manufacturing 34 (1), 85-106, 2023
1052023
Tailoring feedback to users’ actions in a persuasive game for household electricity conservation
L Gamberini, A Spagnolli, N Corradi, G Jacucci, G Tusa, T Mikkola, ...
Persuasive Technology. Design for Health and Safety: 7th International …, 2012
1052012
Eldergames project: An innovative mixed reality table-top solution to preserve cognitive functions in elderly people
L Gamberini, F Martino, B Seraglia, A Spagnolli, M Fabregat, F Ibanez, ...
2009 2nd conference on human system interactions, 164-169, 2009
1052009
A Place for presence. Understanding the human involvement in mediated interactive environments.
A Spagnolli, L Gamberini
PsychNology J. 3 (1), 6-15, 2005
1012005
Symbiotic interaction: a critical definition and comparison to other human-computer paradigms
G Jacucci, A Spagnolli, J Freeman, L Gamberini
Symbiotic Interaction: Third International Workshop, Symbiotic 2014 …, 2014
952014
Designing Effective Feedback of Electricity Consumption for Mobile User Interfaces.
G Jacucci, A Spagnolli, L Gamberini, A Chalambalakis, C Björksog, ...
PsychNology Journal 7 (3), 2009
932009
Playing for a real bonus: Videogames to empower elderly people
L Gamberini, M Alcaniz, G Barresi, M Fabregat, L Prontu, B Seraglia
Journal of CyberTherapy & Rehabilitation 1 (1), 37-48, 2008
902008
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